Last updated: June 29, 2026
Why The First Million Is Trending Right Now
The First Million launched June 24 and is resonating with incremental and strategy fans, earning a 78% positive rating from 40 reviews in just 4 days. The 0 peak concurrent players reflects the game's ultra-recent release window rather than poor reception—most early players are already praising the card synergy depth and the satisfying moment when you "break" the game with an exponential strategy. Strong review momentum and immediate developer responsiveness signal a healthy foundation.
What sets it apart: the game actively encourages you to find broken strategies and exploit them for scaling, then challenges you daily with fixed card pools where infinite scaling is blocked. It's designed for the overlap of incremental fans, number crunchers, and strategy players who enjoy optimization puzzles. The $6.29 price point and 3-5 hour main campaign (before exponential endgame) make it an accessible entry point for the deckbuilder roguelike crowd.
Key Stats
What the Community Is Saying
Players love the satisfying moment when card synergies click and you discover a strategy that breaks the game; the developer's rapid bug fixes are also heavily praised. The main friction is that once you've found an infinite strategy, long-term progression feels trivial, and some cards need rebalancing to maintain challenge.
Really enjoying the game so far. Seems to be a few ways to overcome the burdens of making money quickly. Like the permanent upgrades you can "earn" too. Fun in general.
Fantastic so far, if you like incremental games and have a pretty good grasp of numbers. Some of the cards are in need of some balancing, but its very fun to play around with and test out builds. I had a bug pop up, but the developers were very responsive and got in touch via Discord and resolved it. Worth the buy, recommended.
Fun little engine building quota game. Very simple and intuitive structure and card ideas. Finding a way to completely break the game was fun, though this does make all the progression/challenges fairly boring once you have gone infinite. There is a daily challenge with a leaderboard and set cards so you cant go infinite which is a great addition to a game like this.
It's a great ''active'' idler. In fact, this is the kind of game where incremental is a better descriptor. Try the demo, then I'm pretty sure you'll buy the full game.
Very fun/interesting game. Bit of long learning curve but once you "get it" you really get it and take off. Unfortunately there are a few game-breaking mechanics. I won't elaborate to avoid spoilers. All-in-all, very fun game.
It is far to random to be able to plan and build. Unlocking new cards just punishes you as most are complete trash. Has no depth to it either.
Should You Play It? Pros & Cons
✅ Reasons to Play
- 78% positive reviews from 40 players—early adopters highlight deep card synergies and the fun of discovering game-breaking builds
- Developer is highly responsive; community reports bugs fixed within hours via Discord coordination
- Daily leaderboard challenge with fixed card pools prevents infinite scaling and provides competitive replayability
- Simple card structure and intuitive mechanics mask surprising strategic depth once you grasp the meta
❌ Things to Consider
- 0 players in 24h peak reflects limited concurrent player base—expect a solo experience, not a social game
- Card balancing issues: some strategies trivialize progression once discovered, killing long-term challenge
- Steep mid-game learning curve; some players feel progression becomes boring after going infinite
Should You Play The First Million?
The First Million holds mostly positive reviews on Steam with a 78% positive rating, generally well-regarded by players. While not universally loved, the majority of players find it worth their time.
The First Million is reasonably priced at $6.29 on Steam, developed by Sonderland. Fans of roguelike games who enjoy high replayability and procedural challenge will feel right at home. If you like games such as Hades, Dead Cells, or Slay the Spire, The First Million is worth adding to your wishlist.
Common Questions About The First Million
Is The First Million worth buying in 2026?
Yes, if you enjoy incremental deckbuilders and engine-building. The 78% positive rating from 40 reviews and strong developer responsiveness are solid signals. However, it's a 4-day-old indie game with minimal concurrent players—this is purely a solo experience with leaderboard competition, not social gaming.
How many players does The First Million have?
24h peak is 0 concurrent players with +0% 7-day trend, typical for a June 24 launch. The game is niche (roguelike + incremental + deckbuilder) and designed for solo play with asynchronous leaderboards, so AAA-scale concurrency isn't the target.
Is The First Million multiplayer or co-op?
Singleplayer only. It has a daily leaderboard challenge with asynchronous score competition and fixed card pools, but no live multiplayer, co-op, or PvP—purely solo optimization.
How long does it take to beat The First Million?
Most players hit their first million within 3–5 hours once they grasp the meta. Exponential scaling and discovering new strategies extends playtime, and the daily leaderboard challenge with fresh card pools provides endless replayability. There's no fixed "end," only as much challenge as you seek.