FLOWORKS — Release Date, Trailer & What We Know
A node-graph automation × idle factory builder. Releasing Jul 9, 2026.

Official trailer & screenshots via Steam
About FLOWORKS
Wire your factory. Watch it flow. FLOWORKS is an automation × idle factory builder where you design your factory as a living node graph. Materials flow along the wires you draw and change shape at every machine — mine, smelt, build, ship — all the way up to a robotics empire. The "aha" is the game Place a machine, draw a wire, and raw materials start flowing and transforming on their own. When a line jams, the bottleneck literally glows — and that little "ah, THAT's the problem," followed by the fix, is the loop you'll keep chasing. Every factory is a puzzle you wrote yourself: untangle it, parallelize it, make it hum. Play at your own pace Relax and idle — lay down a line, close the game, come back to progress. No timers, no fail screens; running low on power just slows you down, it never punishes you. Or optimize obsessively — shave power and wire distance, balance throughput, and push the deep production tree to its endgame. The ceiling is high. Five minutes or five hours — tinker briefly, or disappear into "just one more line." Is it for you? If you love the build-a-machine-that-builds-itself feeling of factory and automation games, the steady number-go-up of idle/incremental, or simply the quiet satisfaction of turning a tangled system into something elegant — FLOWORKS is made for you. No reflexes required. Just you, a blank canvas, and materials waiting to flow. Features 🏭 Lines you wire yourself — Mine → Smelt → Build → Ship. Connect nodes and watch materials flow, changing from raw → intermediate → final at each machine. 🔎 Bottlenecks at a glance — jammed nodes glow and buffers back up. Diagnose, parallelize, and optimize — a living engineering puzzle. ⚡ Power × distance — longer wires draw more power, so compact, clever layouts win. 🗺 Economy map — sell products to towns for ¥, open trade routes to neighbors, and watch populations grow and demand more. 📈 A deep production tree — steel → electronics → chemicals → aluminium → engines → robots & drones (agri, care, combat, construction, logistics, space, medical). ☢ Nuclear & beyond — a full uranium fuel cycle with reprocessing (MOX) and breeder reactors for near-endless power. 🤖 Import vs. in-house — buy intermediates to spin up fast, then switch to in-house production to raise your margins. 🧩 Easy or Normal — play on one enormous board (Easy) or master multi-board logistics (Normal). 💤 Grows while idle — progresses on your device even when closed. No server, fully offline. 🎨 Zero assets — no image or audio files; every visual (SVG/CSS) and sound (Web Audio) is generated in code.
Description via Steam.
Key Stats
Should You Play FLOWORKS?
Wire your factory. Watch it flow. FLOWORKS is an automation × idle factory builder where you design your factory as a living node graph. Materials flow along the wires you draw and change shape at every machine — mine, smelt, build, ship — all the way up to a robotics empire. The "aha" is the game Place a machine, draw a wire, and raw materials start flowing and transforming on their own. When a line jams, the bottleneck literally glows — and that little "ah, THAT's the problem," followed by the fix, is the loop you'll keep …
FLOWORKS is single-player on Steam and runs on Windows. It's on our trending radar ahead of its Jul 9, 2026 release.
Wishlisting notifies you at launch and helps the developer's visibility.
System Requirements & Platforms
View PC requirements & supported platforms
Platforms: Windows
Minimum
Requires a 64-bit processor and operating system · OS: Windows 10 (64-bit) · Processor: Dual-core 2.0 GHz (Intel Core i3 or equivalent) · Memory: 4 GB RAM · Graphics: Integrated graphics with hardware acceleration · Storage: 300 MB available space
Recommended
Requires a 64-bit processor and operating system · OS: Windows 11 (64-bit) · Processor: Quad-core 2.5 GHz (Intel Core i5 or equivalent) · Memory: 8 GB RAM · Graphics: Any GPU with hardware acceleration · Storage: 500 MB available space · Additional Notes: Landscape orientation. Large factories benefit from a faster CPU.
FLOWORKS — Frequently Asked Questions
- When does FLOWORKS release?
- FLOWORKS is set to launch on Jul 9, 2026 (Coming Soon on Steam).
- What kind of game is FLOWORKS?
- FLOWORKS is a Strategy game. A node-graph automation × idle factory builder.
- Is FLOWORKS multiplayer or co-op?
- No — FLOWORKS is listed as single-player only on Steam.
- Is FLOWORKS on Steam Deck or consoles?
- FLOWORKS runs on Windows via Steam; Steam Deck compatibility has not been confirmed. No console release has been confirmed.
- How much does FLOWORKS cost?
- Pricing has not been announced yet (N/A). Wishlist it on Steam to be notified at launch.
- What are FLOWORKS's system requirements?
- The developer has not published detailed system requirements yet.
- Is FLOWORKS worth wishlisting?
- If you enjoy Strategy games like Tempest Rising, Pixel Darts: From Pub to Glory, Landlord Simulator, yes. It's on our trending radar.
- Who made FLOWORKS?
- FLOWORKS is developed by QUENCH FORGE.
- What games is FLOWORKS similar to?
- FLOWORKS sits alongside Strategy games such as Tempest Rising, Pixel Darts: From Pub to Glory, Landlord Simulator.
- What platforms is FLOWORKS on?
- FLOWORKS is available on Windows.
Data & media via Steam · updated 2026-07-17 · all trending games →